![]() Visual storytelling usually works better if you have cuts. Two minutes is pushing it but if you absolutely have to have one shot for the whole thing then that is what you have to do. NLE is a nonlinear editor like Premiere Pro. ![]() ![]() This is great information and very helpfull for me! Thank you so much, Rich! What exactly are you refering to when you say " you can't possibly see how it will edit together"? I´m done with the first 40 seconds and am very pleased so far with the result. "It's just way too much work and you can't possibly see how it will edit together." I´m not sure how I could cut that up into small 10-seconds precomps. I will have to check that out.īut my film is a single scene with a camera moving around without a single cut. "I strongly suggest you break that comp up into shots and then edit the shots together later in an NLE." The entire film will be around 2 minutes. "I would guess the one in question is at least 10 minutes long" Yes! This is how I thought for a second that After Effects suddenly didn´t work, which annoyed me alot before I found the solution. "It is a good practice to stack the layers in your comp the same order you would stack things on a stage. It's just way too much work and you can't possibly see how it will edit together. I would never create a 10-minute marching across Europe sequence for a documentary in a single comp. More than 90% of my comps are under seven seconds. Ideally, AE comps should be limited to a single shot or a short sequence that you can't edit in any other way. You'll get the project done in less time and it will be thousands of times easier to make corrections and adjustments. I strongly suggest you break that comp up into shots and then edit the shots together later in an NLE. I would guess the one in question is at least 10 minutes long. It looks to me like your comps are very long. It is a good practice to stack the layers in your comp the same order you would stack things on a stage. Just got a chance to look at your screenshots and my first guess would have been that the shadow catcher was in exactly the same position as another layer and needed to be moved up a pixel or the layer order needed to be changed.
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